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i have similar thoughts - but about AI covering gaps in splats

It runs on mobiles with lowest settings and have interface for that, but desktop is preferable

And yeah you can definitely create splats with open source

View model? Hands? Download from internet with permissive license - I was looking to something relatively realistic and remotely matching environment

lowest settings? i just approached mobile devices, it's a lot of data and running in a browser .. it's a miracle it works there in the current state (on my 6-years old iPhone it allows me to walk and shoot at least). Streaming LOD is tweakable tbh, it may need to lower settings for mobiles.

XGrid Portal camera has Lidar, and this scan is made with it as I remember

some game mode in Cyberpunk 2077 too

Oh yea.. I remember that now...

Mission "The Information" based on a tech named "Braindance".. Thanks for reminding me of this.. was a crazy experience the first time I played.

This also now reminds me of Total Recall(2012) movie, especially that "Rekall" scene.


yeah, in 2020 when Cyberpunk was out, it was a sci-fi concept!

i've seen demos with splats and raytracing - this one for example https://gaussiantracer.github.io/

you would need a professional artist, several days and professional expensive equipment. It's not an easy task.

Wouldn't be the first time that having nothing better to do (being in school) and dedication lead to amazing results.

i think splats are good for browsers as it's just a render call with relatively simple shader - imagine modern traditional rendering pipeline, where it's thousands of different passes + post processing, shadows etc. Effective splat sorting is a different story in browsers though

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